Package com.github.tommyettinger.textra
Class TextraButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.github.tommyettinger.textra.TextraButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Disableable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
- Direct Known Subclasses:
TextraCheckBox
,TypingButton
public class TextraButton
extends com.badlogic.gdx.scenes.scene2d.ui.Button
A button with a child
TextraLabel
to display text.-
Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
ConstructorDescriptionTextraButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) TextraButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, Font replacementFont) TextraButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName) TextraButton
(String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, String styleName, Font replacementFont) TextraButton
(String text, Styles.TextButtonStyle style) TextraButton
(String text, Styles.TextButtonStyle style, Font replacementFont) -
Method Summary
Modifier and TypeMethodDescriptionvoid
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) protected com.badlogic.gdx.graphics.Color
Returns the appropriate label font color from the style based on the current button state.getStyle()
getText()
com.badlogic.gdx.scenes.scene2d.ui.Cell<TextraLabel>
protected TextraLabel
protected TextraLabel
newLabel
(String text, Styles.LabelStyle style) void
setStyle
(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style) void
setStyle
(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style, boolean makeGridGlyphs) void
void
void
setTextraLabel
(TextraLabel label) void
Does nothing unless the label used here is a TypingLabel; then, this will skip text progression ahead.toString()
useIntegerPositions
(boolean integer) A no-op unlesslabel.getFont()
is a subclass that overridesFont.handleIntegerPosition(float)
.Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button
getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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TextraButton
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TextraButton
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TextraButton
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TextraButton
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TextraButton
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TextraButton
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Method Details
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newLabel
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newLabel
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setStyle
public void setStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style) - Overrides:
setStyle
in classcom.badlogic.gdx.scenes.scene2d.ui.Button
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setStyle
public void setStyle(com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle style, boolean makeGridGlyphs) -
setStyle
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getStyle
- Overrides:
getStyle
in classcom.badlogic.gdx.scenes.scene2d.ui.Button
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getFontColor
@Null protected com.badlogic.gdx.graphics.Color getFontColor()Returns the appropriate label font color from the style based on the current button state. -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
draw
in classcom.badlogic.gdx.scenes.scene2d.ui.Button
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setTextraLabel
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getTextraLabel
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getTextraLabelCell
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useIntegerPositions
A no-op unlesslabel.getFont()
is a subclass that overridesFont.handleIntegerPosition(float)
.- Parameters:
integer
- usually ignored- Returns:
- this for chaining
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setText
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getText
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toString
- Overrides:
toString
in classcom.badlogic.gdx.scenes.scene2d.Group
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skipToTheEnd
public void skipToTheEnd()Does nothing unless the label used here is a TypingLabel; then, this will skip text progression ahead.
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