Package com.github.tommyettinger.random
Class DistinctRandom
java.lang.Object
java.util.Random
com.github.tommyettinger.random.EnhancedRandom
com.github.tommyettinger.random.DistinctRandom
- All Implemented Interfaces:
Externalizable
,Serializable
,RandomGenerator
A variant on Java 8's SplittableRandom algorithm, removing the splittable quality so this has one possible stream.
You'd typically use this when you want every output of
Other useful traits of this generator are that it has exactly one
This class is an
Unlike the multiple-state generators here, DistinctRandom tolerates being given sequential seeds and/or states, and in fact doesn't randomize the seed when given one with
This implements all methods from
nextLong()
from one generator to be a different,
unique number until every long
has been generated, such as for generating unique seeds or IDs. The reasons
for removing the splittable quality are a little complicated, but it's enough to say that by having a fixed stream,
this is a little faster, and it avoids the possibility of some streams being lower-quality. This uses Pelle Evensen's
Moremur mixer
instead of SplittableRandom's Variant 13, which should give it roughly equivalent performance but somewhat higher
statistical quality. Like many variations on SplittableRandom and its SplitMix64 algorithm, this changes its state
by a simple counter with a large increment; one of the best increments seems to be (2 to the 64) divided by the
golden ratio, plus or minus 1 to make it odd. This number, 0x9E3779B97F4A7C15L or -7046029254386353131L when stored
in a signed long, shows up a lot in random number generation and hashing fields because the golden ratio has some
unique and helpful properties. The increment is sometimes called the "gamma," and this particular gamma is known to
be high-quality, but of the over 9 quintillion possible odd-number gammas, not all are have such nice properties
(for instance, 1
would make a terrible gamma if it were used in this generator, because it's so small). We
only allow one gamma here, so we can be sure it works.
Other useful traits of this generator are that it has exactly one
long
of state, that all values are
permitted for that state, and that you can skip(long)
the state forwards or backwards in constant time.
It is also quite fast, though not as fast as TricycleRandom
or WhiskerRandom
on Java 16 or newer.
This class is an
EnhancedRandom
from juniper and is also a JDK Random
as a result.
It can often be used as a substitute for LaserRandom
. LaserRandom has comparable speed, and supports many
streams, but if you want just one long
of state, DistinctRandom is a better fit. For higher speed on Java
16 or higher, HotSpot, you can use TricycleRandom
or WhiskerRandom
(WhiskerRandom is preferred
if you only target Java 16+). Those generators also should have a longer period than DistinctRandom except in
infinitesimally-rare cases. No other generators in juniper have the "distinct" quality this generator has.
Unlike the multiple-state generators here, DistinctRandom tolerates being given sequential seeds and/or states, and in fact doesn't randomize the seed when given one with
setSeed(long)
. This is the only generator here that
performs two multiplications on its output (other than Xoshiro256StarStarRandom
, which doesn't do much good
by multiplying by 5 and 9); having multiple large multiplications tends to mix bits very thoroughly as long as there
are some xorshifts or rotations between the multiplications.
This implements all methods from
EnhancedRandom
, including the optional skip(long)
and
previousLong()
methods.- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from interface java.util.random.RandomGenerator
RandomGenerator.ArbitrarilyJumpableGenerator, RandomGenerator.JumpableGenerator, RandomGenerator.LeapableGenerator, RandomGenerator.SplittableGenerator, RandomGenerator.StreamableGenerator
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Field Summary
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Constructor Summary
ConstructorDescriptionCreates a new DistinctRandom with a random state.DistinctRandom
(long state) Creates a new DistinctRandom with the given state; alllong
values are permitted. -
Method Summary
Modifier and TypeMethodDescriptioncopy()
Creates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced.boolean
long
getSelectedState
(int selection) Gets the only state, which can be any long value.long
getState()
Gets the current state; it's already public, but I guess this could still be useful.int
This has one long state.getTag()
Gets the tag used to identify this type of EnhancedRandom, as a String.int
next
(int bits) Generates the next pseudorandom number with a specific maximum size in bits (not a max number).long
nextLong()
Returns the next pseudorandom, uniformly distributedlong
value from this random number generator's sequence.long
Optional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong()
.void
setSeed
(long seed) Sets the only state, which can be given any long value; this seed value will not be altered.void
setSelectedState
(int selection, long value) Sets the only state, which can be given any long value.void
setState
(long state) Sets each state variable to the givenstate
.long
skip
(long advance) Skips the state forward or backwards by the givenadvance
, then returns the result ofnextLong()
at the same point in the sequence.toString()
Methods inherited from class com.github.tommyettinger.random.EnhancedRandom
areEqual, fixGamma, maxDoubleOf, maxFloatOf, maxIntOf, maxLongOf, minDoubleOf, minFloatOf, minIntOf, minLongOf, nextBoolean, nextBoolean, nextBytes, nextDouble, nextDouble, nextDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDoubleEquidistant, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloatEquidistant, nextExclusiveSignedDouble, nextExclusiveSignedFloat, nextFloat, nextFloat, nextFloat, nextGaussian, nextGaussian, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveFloat, nextInclusiveFloat, nextInclusiveFloat, nextInt, nextInt, nextInt, nextLong, nextLong, nextSign, nextSignedInt, nextSignedInt, nextSignedLong, nextSignedLong, nextTriangular, nextTriangular, nextTriangular, nextTriangular, nextUnsignedInt, previousInt, probit, randomElement, randomElement, readExternal, seedFromMath, setState, setState, setState, setState, setState, setWith, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, stringDeserialize, stringDeserialize, stringSerialize, stringSerialize, writeExternal
Methods inherited from class java.util.Random
doubles, doubles, doubles, doubles, ints, ints, ints, ints, longs, longs, longs, longs
Methods inherited from class java.lang.Object
clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface java.util.random.RandomGenerator
isDeprecated, nextExponential
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Field Details
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state
public long stateThe only state variable; can be anylong
.
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Constructor Details
-
DistinctRandom
public DistinctRandom()Creates a new DistinctRandom with a random state. -
DistinctRandom
public DistinctRandom(long state) Creates a new DistinctRandom with the given state; alllong
values are permitted.- Parameters:
state
- anylong
value
-
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Method Details
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getTag
Description copied from class:EnhancedRandom
Gets the tag used to identify this type of EnhancedRandom, as a String. This tag should be unique, and for uniformity purposes, all tags used in this library are 4 characters long. User-defined tags should have a different length.- Specified by:
getTag
in classEnhancedRandom
- Returns:
- a unique String identifier for this type of EnhancedRandom; usually 4 chars long.
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getStateCount
public int getStateCount()This has one long state.- Overrides:
getStateCount
in classEnhancedRandom
- Returns:
- 1 (one)
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getSelectedState
public long getSelectedState(int selection) Gets the only state, which can be any long value.- Overrides:
getSelectedState
in classEnhancedRandom
- Parameters:
selection
- ignored; this always returns the same, only state- Returns:
- the only state's exact value
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setSelectedState
public void setSelectedState(int selection, long value) Sets the only state, which can be given any long value. The selection can be anything and is ignored.- Overrides:
setSelectedState
in classEnhancedRandom
- Parameters:
selection
- ignored; this always sets the same, only statevalue
- the exact value to use for the state; all longs are valid
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setSeed
public void setSeed(long seed) Sets the only state, which can be given any long value; this seed value will not be altered. Equivalent tosetSelectedState(int, long)
with any selection andseed
passed as thevalue
.- Specified by:
setSeed
in classEnhancedRandom
- Parameters:
seed
- the exact value to use for the state; all longs are valid
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getState
public long getState()Gets the current state; it's already public, but I guess this could still be useful. The state can be anylong
.- Returns:
- the current state, as a long
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setState
public void setState(long state) Sets each state variable to the givenstate
. This implementation simply sets the one state variable tostate
.- Overrides:
setState
in classEnhancedRandom
- Parameters:
state
- the long value to use for the state variable
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nextLong
public long nextLong()Description copied from class:EnhancedRandom
Returns the next pseudorandom, uniformly distributedlong
value from this random number generator's sequence. The general contract ofnextLong
is that onelong
value is pseudorandomly generated and returned.
The only methods that need to be implemented by this interface are this andEnhancedRandom.copy()
, though other methods can be implemented as appropriate for generators that, for instance, natively produce ints rather than longs.- Specified by:
nextLong
in interfaceRandomGenerator
- Specified by:
nextLong
in classEnhancedRandom
- Returns:
- the next pseudorandom, uniformly distributed
long
value from this random number generator's sequence
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skip
public long skip(long advance) Skips the state forward or backwards by the givenadvance
, then returns the result ofnextLong()
at the same point in the sequence. If advance is 1, this is equivalent to nextLong(). If advance is 0, this returns the samelong
as the previous call to the generator (if it called nextLong()), and doesn't change the state. If advance is -1, this moves the state backwards and produces thelong
before the last one generated by nextLong(). More positive numbers move the state further ahead, and more negative numbers move the state further behind; all of these take constant time.- Overrides:
skip
in classEnhancedRandom
- Parameters:
advance
- how many steps to advance the state before generating along
- Returns:
- a random
long
by the same algorithm asnextLong()
, using the appropriately-advanced state
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previousLong
public long previousLong()Description copied from class:EnhancedRandom
Optional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong()
. This can be equivalent to callingEnhancedRandom.skip(long)
with -1L, but not always; many generators can't efficiently skip long distances, but can step back by one value.
Generators that natively generateint
results typically producelong
values by generating an int for the high 32 bits and an int for the low 32 bits. When producing the previous long, the order the high and low bits are generated, such as byEnhancedRandom.previousInt()
, should be reversed. Generators that natively producelong
values usually don't need to implementEnhancedRandom.previousInt()
, but those that produceint
usually should implement it, and may optionally call previousInt() twice in this method.
If you know how to implement the reverse of a particular random number generator, it is recommended you do so here, rather than rely on skip(). This isn't always easy, but should always be possible for any decent PRNG (some historical PRNGs, such as the Middle-Square PRNG, cannot be reversed at all). If a generator cannot be reversed because multiple initial states can transition to the same subsequent state, it is known to have statistical problems that are not necessarily present in a generator that matches one initial state to one subsequent state.
The public implementation callsEnhancedRandom.skip(long)
with -1L, and if skip() has not been implemented differently, then it will throw an UnsupportedOperationException.- Overrides:
previousLong
in classEnhancedRandom
- Returns:
- the previous number this would have produced with
EnhancedRandom.nextLong()
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next
public int next(int bits) Description copied from class:EnhancedRandom
Generates the next pseudorandom number with a specific maximum size in bits (not a max number). If you want to get a random number in a range, you should usually useEnhancedRandom.nextInt(int)
instead. For some specific cases, this method is more efficient and less biased thanEnhancedRandom.nextInt(int)
. Forbits
values between 1 and 30, this should be similar in effect tonextInt(1 << bits)
; though it won't typically produce the same values, they will have the correct range. Ifbits
is 31, this can return any non-negativeint
; note thatnextInt(1 << 31)
won't behave this way because1 << 31
is negative. Ifbits
is 32 (or 0), this can return anyint
.The general contract of
next
is that it returns anint
value and if the argumentbits
is between1
and32
(inclusive), then that many low-order bits of the returned value will be (approximately) independently chosen bit values, each of which is (approximately) equally likely to be0
or1
.Note that you can give this values for
bits
that are outside its expected range of 1 to 32, but the value used, as long as bits is positive, will effectively bebits % 32
. As stated before, a value of 0 for bits is the same as a value of 32.- Overrides:
next
in classEnhancedRandom
- Parameters:
bits
- the amount of random bits to request, from 1 to 32- Returns:
- the next pseudorandom value from this random number generator's sequence
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copy
Description copied from class:EnhancedRandom
Creates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced. This is not guaranteed to copy the inherited state of any parent class, so if you call methods that are only implemented by a superclass (likeRandom
) and not this one, the results may differ.- Specified by:
copy
in classEnhancedRandom
- Returns:
- a deep copy of this EnhancedRandom.
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equals
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toString
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