Package com.github.tommyettinger.random
Class QoaxsrRandom
java.lang.Object
java.util.Random
com.github.tommyettinger.random.EnhancedRandom
com.github.tommyettinger.random.QoaxsrRandom
- All Implemented Interfaces:
Externalizable,Serializable,RandomGenerator
A good generator with 64 bits of state, meant to avoid large "magic numbers." This has a period of 2 to the 64.
This changes the state by adding ((state times state) OR 123456789); this is a "QOA" operation and is full-period.
It takes the current state and performs some mixing on it at every call to
Useful traits of this generator are that it has exactly one
This is decently fast, but not as fast as most generators here that can operate using instruction-level parallelism and don't use multiplication. Having such a small state may allow it to run faster on GraalVM.
The constant 123456789 can be changed to any long where the low 3 bits are equal to 5 or equal to 7. The binary representation of 123456789 is
The name Qoaxsr is an abbreviation of the operations it uses: Quad (squaring state), OR, Add, XOR-Shift, Repeat. The suggested pronunciation is "quack-scissor." The QOA operation is a direct descendant of the XQO operation found in this hash-prospector issue by fp64 and Marc B. Reynolds, among others. It is also related to the formula for the nth triangular number,
This class is an
Some other generators in juniper have the "distinct" quality this generator has: DistinctRandom, HornRandom, Mx3Random, WoolRandom, LCG64Random, GoldenQuasiRandom, and VanDerCorputQuasiRandom all will also output every long value exactly once over their period, each of which has the same period as this.
This doesn't randomize the seed when given one with
This implements all methods from
nextLong(). The mixing is a
XOR-shift right by 29, then another identical QOA operation on the currently mixed value, then returning that
XOR-shifted right by 27.
Useful traits of this generator are that it has exactly one
long of state, and that all values are
permitted for that state. This generator passes 128TB of PractRand tests for quality, without any anomalies. It also
passes Initial Correlation Evaluator and Immediate Initial Correlation Evaluator tests.
This is decently fast, but not as fast as most generators here that can operate using instruction-level parallelism and don't use multiplication. Having such a small state may allow it to run faster on GraalVM.
The constant 123456789 can be changed to any long where the low 3 bits are equal to 5 or equal to 7. The binary representation of 123456789 is
0b111010110111100110100010101L; the last three bits can be 0b101 or 0b111.
This initially used 7 as the constant in the same place, but the high bits change more quickly for constants that are
larger than just 5 or 7. 123456789 is a 27-bit number, and using a mid-size constant like that makes the low 27 bits
of the result, before mixing, more predictable. However, after mixing with a right XOR-shift, the low-order bits
improve dramatically. Using other constants might not pass PractRand (or might pass with anomalies). If the low 3
bits aren't 0b101 or 0b111, this won't be a full-period generator.
The name Qoaxsr is an abbreviation of the operations it uses: Quad (squaring state), OR, Add, XOR-Shift, Repeat. The suggested pronunciation is "quack-scissor." The QOA operation is a direct descendant of the XQO operation found in this hash-prospector issue by fp64 and Marc B. Reynolds, among others. It is also related to the formula for the nth triangular number,
(n + n * n) / 2,
which is a bijection mod n if you can compute it without overflow.
This class is an
EnhancedRandom from juniper and is also a JDK Random as a result.
Some other generators in juniper have the "distinct" quality this generator has: DistinctRandom, HornRandom, Mx3Random, WoolRandom, LCG64Random, GoldenQuasiRandom, and VanDerCorputQuasiRandom all will also output every long value exactly once over their period, each of which has the same period as this.
This doesn't randomize the seed when given one with
setSeed(long), but the
results are decorrelated well even for sequential seeds after one generation.
This implements all methods from
EnhancedRandom, except the optional EnhancedRandom.skip(long) method. It
implements previousLong() without using skip(). Notably, previousLong() is significantly slower than
nextLong(), requiring 64 loop iterations in addition to the work nextLong() performs.- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from interface java.util.random.RandomGenerator
RandomGenerator.ArbitrarilyJumpableGenerator, RandomGenerator.JumpableGenerator, RandomGenerator.LeapableGenerator, RandomGenerator.SplittableGenerator, RandomGenerator.StreamableGenerator -
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionCreates a new QoaxsrRandom with a random state.QoaxsrRandom(long state) Creates a new QoaxsrRandom with the given state; alllongvalues are permitted. -
Method Summary
Modifier and TypeMethodDescriptioncopy()Creates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced.boolean2 to the 64.longgetSelectedState(int selection) Gets the only state, which can be any long value.longgetState()Gets the current state; it's already public, but I guess this could still be useful.intThis has one long state.getTag()Gets the tag used to identify this type of EnhancedRandom, as a String.intnext(int bits) Generates the next pseudorandom number with a specific maximum size in bits (not a max number).longnextLong()Returns the next pseudorandom, uniformly distributedlongvalue from this random number generator's sequence.longOptional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong().voidsetSeed(long seed) Sets the only state, which can be given any long value; this seed value will not be altered.voidsetSelectedState(int selection, long value) Sets the only state, which can be given any long value.voidsetState(long state) Sets each state variable to the givenstate.toString()Methods inherited from class com.github.tommyettinger.random.EnhancedRandom
appendSerialized, appendSerialized, areEqual, fixGamma, fixGamma, lcm, mainlyGeneratesInt, maxDoubleOf, maxFloatOf, maxIntOf, maxLongOf, minDoubleOf, minFloatOf, minIntOf, minLongOf, nextBoolean, nextBoolean, nextBytes, nextDouble, nextDouble, nextDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDoubleEquidistant, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloatEquidistant, nextExclusiveSignedDouble, nextExclusiveSignedFloat, nextExponential, nextFloat, nextFloat, nextFloat, nextGaussian, nextGaussian, nextGaussianFloat, nextGaussianFloat, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveFloat, nextInclusiveFloat, nextInclusiveFloat, nextInt, nextInt, nextInt, nextLong, nextLong, nextSign, nextSignedInt, nextSignedInt, nextSignedLong, nextSignedLong, nextTriangular, nextTriangular, nextTriangular, nextTriangular, nextUnsignedInt, previousInt, probit, processSignedInt32, processUnsignedInt32, randomElement, randomElement, rateGamma, readExternal, seedFromMath, setSeed, setSeed, setState, setState, setState, setState, setState, setState, setState, setState, setState, setState, setWith, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, skip, stringDeserialize, stringDeserialize, stringSerialize, stringSerialize, writeExternalMethods inherited from class java.util.Random
doubles, doubles, doubles, doubles, from, ints, ints, ints, ints, longs, longs, longs, longsMethods inherited from class java.lang.Object
clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface java.util.random.RandomGenerator
isDeprecated
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Field Details
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state
public long stateThe only long state variable; can be anylong.
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Constructor Details
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QoaxsrRandom
public QoaxsrRandom()Creates a new QoaxsrRandom with a random state. -
QoaxsrRandom
public QoaxsrRandom(long state) Creates a new QoaxsrRandom with the given state; alllongvalues are permitted.- Parameters:
state- anylongvalue
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Method Details
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getTag
Description copied from class:EnhancedRandomGets the tag used to identify this type of EnhancedRandom, as a String. This tag should be unique, and for uniformity purposes, all tags used in this library are 4 characters long. User-defined tags should have a different length.- Specified by:
getTagin classEnhancedRandom- Returns:
- a unique String identifier for this type of EnhancedRandom; usually 4 chars long.
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getMinimumPeriod
2 to the 64.- Overrides:
getMinimumPeriodin classEnhancedRandom- Returns:
- 2 to the 64
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getStateCount
public int getStateCount()This has one long state.- Overrides:
getStateCountin classEnhancedRandom- Returns:
- 1 (one)
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getSelectedState
public long getSelectedState(int selection) Gets the only state, which can be any long value.- Overrides:
getSelectedStatein classEnhancedRandom- Parameters:
selection- ignored; this always returns the same, only state- Returns:
- the only state's exact value
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setSelectedState
public void setSelectedState(int selection, long value) Sets the only state, which can be given any long value. The selection can be anything and is ignored.- Overrides:
setSelectedStatein classEnhancedRandom- Parameters:
selection- ignored; this always sets the same, only statevalue- the exact value to use for the state; all longs are valid
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setSeed
public void setSeed(long seed) Sets the only state, which can be given any long value; this seed value will not be altered. Equivalent tosetSelectedState(int, long)with any selection andseedpassed as thevalue.- Specified by:
setSeedin classEnhancedRandom- Parameters:
seed- the exact value to use for the state; all longs are valid
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getState
public long getState()Gets the current state; it's already public, but I guess this could still be useful. The state can be anylong.- Returns:
- the current state, as a long
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setState
public void setState(long state) Sets each state variable to the givenstate. This implementation simply sets the one state variable tostate.- Overrides:
setStatein classEnhancedRandom- Parameters:
state- the long value to use for the state variable
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nextLong
public long nextLong()Description copied from class:EnhancedRandomReturns the next pseudorandom, uniformly distributedlongvalue from this random number generator's sequence. The general contract ofnextLongis that onelongvalue is pseudorandomly generated and returned.
The only methods that need to be implemented by this interface are this andEnhancedRandom.copy(), though other methods can be implemented as appropriate for generators that, for instance, natively produce ints rather than longs.- Specified by:
nextLongin interfaceRandomGenerator- Specified by:
nextLongin classEnhancedRandom- Returns:
- the next pseudorandom, uniformly distributed
longvalue from this random number generator's sequence
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previousLong
public long previousLong()Description copied from class:EnhancedRandomOptional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong(). This can be equivalent to callingEnhancedRandom.skip(long)with -1L, but not always; many generators can't efficiently skip long distances, but can step back by one value.
Generators that natively generateintresults typically producelongvalues by generating an int for the high 32 bits and an int for the low 32 bits. When producing the previous long, the order the high and low bits are generated, such as byEnhancedRandom.previousInt(), should be reversed. Generators that natively producelongvalues usually don't need to implementEnhancedRandom.previousInt(), but those that produceintusually should implement it, and may optionally call previousInt() twice in this method.
If you know how to implement the reverse of a particular random number generator, it is recommended you do so here, rather than rely on skip(). This isn't always easy, but should always be possible for any decent PRNG (some historical PRNGs, such as the Middle-Square PRNG, cannot be reversed at all). If a generator cannot be reversed because multiple initial states can transition to the same subsequent state, it is known to have statistical problems that are not necessarily present in a generator that matches one initial state to one subsequent state.
The public implementation callsEnhancedRandom.skip(long)with -1L, and if skip() has not been implemented differently, then it will throw an UnsupportedOperationException.- Overrides:
previousLongin classEnhancedRandom- Returns:
- the previous number this would have produced with
EnhancedRandom.nextLong()
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next
public int next(int bits) Description copied from class:EnhancedRandomGenerates the next pseudorandom number with a specific maximum size in bits (not a max number). If you want to get a random number in a range, you should usually useEnhancedRandom.nextInt(int)instead. For some specific cases, this method is more efficient and less biased thanEnhancedRandom.nextInt(int). Forbitsvalues between 1 and 30, this should be similar in effect tonextInt(1 << bits); though it won't typically produce the same values, they will have the correct range. Ifbitsis 31, this can return any non-negativeint; note thatnextInt(1 << 31)won't behave this way because1 << 31is negative. Ifbitsis 32 (or 0), this can return anyint.The general contract of
nextis that it returns anintvalue and if the argumentbitsis between1and32(inclusive), then that many low-order bits of the returned value will be (approximately) independently chosen bit values, each of which is (approximately) equally likely to be0or1.Note that you can give this values for
bitsthat are outside its expected range of 1 to 32, but the value used, as long as bits is positive, will effectively bebits % 32. As stated before, a value of 0 for bits is the same as a value of 32.- Overrides:
nextin classEnhancedRandom- Parameters:
bits- the amount of random bits to request, from 1 to 32- Returns:
- the next pseudorandom value from this random number generator's sequence
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copy
Description copied from class:EnhancedRandomCreates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced. This is not guaranteed to copy the inherited state of any parent class, so if you call methods that are only implemented by a superclass (likeRandom) and not this one, the results may differ.- Specified by:
copyin classEnhancedRandom- Returns:
- a deep copy of this EnhancedRandom.
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equals
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toString
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