Class LFSR64QuasiRandom
- All Implemented Interfaces:
Externalizable,Serializable,RandomGenerator
The 64-bit LFSR was found by mlpolygen.
This is largely an excuse to use the hex constant
0xfeedbabedeadbeefL in production, since it is somehow made
of real words and is also still a full-period LFSR polynomial. It wasn't too hard to find with mlpolygen, either,
even though I needed to look for the reversed bits because this generator uses a left-shift instead of right.- See Also:
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Nested Class Summary
Nested classes/interfaces inherited from interface java.util.random.RandomGenerator
RandomGenerator.ArbitrarilyJumpableGenerator, RandomGenerator.JumpableGenerator, RandomGenerator.LeapableGenerator, RandomGenerator.SplittableGenerator, RandomGenerator.StreamableGenerator -
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionCreates a new LFSR64QuasiRandom with a random state.LFSR64QuasiRandom(long seed) Creates a new LFSR64QuasiRandom with the given seed; alllongvalues are permitted except 0. -
Method Summary
Modifier and TypeMethodDescriptioncopy()Creates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced.boolean(2 to the 64) minus 1.longgetSelectedState(int selection) Gets the state, as-is.longgetState()intThis generator has 1longstate, so this returns 1.getTag()Gets the tag used to identify this type of EnhancedRandom, as a String.intnext(int bits) Generates the next pseudorandom number with a specific maximum size in bits (not a max number).doubleReturns the next pseudorandom, Gaussian ("normally") distributeddoublevalue with mean0.0and standard deviation1.0from this random number generator's sequence.floatReturns the next pseudorandom, Gaussian ("normally") distributedfloatvalue with mean0.0and standard deviation1.0from this random number generator's sequence.longnextLong()Returns the next pseudorandom, uniformly distributedlongvalue from this random number generator's sequence.longOptional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong().voidsetSeed(long seed) This is the same assetState(long).voidsetSelectedState(int selection, long value) Sets the state tovalue, as-is.voidsetState(long state) Sets the state completely to the given four state variables.toString()Methods inherited from class com.github.tommyettinger.random.EnhancedRandom
appendSerialized, appendSerialized, areEqual, fixGamma, fixGamma, lcm, mainlyGeneratesInt, maxDoubleOf, maxFloatOf, maxIntOf, maxLongOf, minDoubleOf, minFloatOf, minIntOf, minLongOf, nextBoolean, nextBoolean, nextBytes, nextDouble, nextDouble, nextDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDouble, nextExclusiveDoubleEquidistant, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloat, nextExclusiveFloatEquidistant, nextExclusiveSignedDouble, nextExclusiveSignedFloat, nextExponential, nextFloat, nextFloat, nextFloat, nextGaussian, nextGaussianFloat, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveDouble, nextInclusiveFloat, nextInclusiveFloat, nextInclusiveFloat, nextInt, nextInt, nextInt, nextLong, nextLong, nextSign, nextSignedInt, nextSignedInt, nextSignedLong, nextSignedLong, nextTriangular, nextTriangular, nextTriangular, nextTriangular, nextUnsignedInt, previousInt, probit, randomElement, randomElement, rateGamma, readExternal, seedFromMath, setState, setState, setState, setState, setState, setState, setWith, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, shuffle, skip, stringDeserialize, stringDeserialize, stringSerialize, stringSerialize, writeExternalMethods inherited from class java.util.Random
doubles, doubles, doubles, doubles, ints, ints, ints, ints, longs, longs, longs, longsMethods inherited from class java.lang.Object
clone, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface java.util.random.RandomGenerator
isDeprecated
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Field Details
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state
protected long stateThe state; can be any long except 0.
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Constructor Details
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LFSR64QuasiRandom
public LFSR64QuasiRandom()Creates a new LFSR64QuasiRandom with a random state. -
LFSR64QuasiRandom
public LFSR64QuasiRandom(long seed) Creates a new LFSR64QuasiRandom with the given seed; alllongvalues are permitted except 0. The seed will be used as-is unless it is 0, in which case0x9E3779B97F4A7C15L(or-7046029254386353131L) is used instead (which is roughly 2 to the 64 divided by the golden ratio).- Parameters:
seed- anylongvalue
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Method Details
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getTag
Description copied from class:EnhancedRandomGets the tag used to identify this type of EnhancedRandom, as a String. This tag should be unique, and for uniformity purposes, all tags used in this library are 4 characters long. User-defined tags should have a different length.- Specified by:
getTagin classEnhancedRandom- Returns:
- a unique String identifier for this type of EnhancedRandom; usually 4 chars long.
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getMinimumPeriod
(2 to the 64) minus 1.- Overrides:
getMinimumPeriodin classEnhancedRandom- Returns:
- (2 to the 64) minus 1
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getStateCount
public int getStateCount()This generator has 1longstate, so this returns 1.- Overrides:
getStateCountin classEnhancedRandom- Returns:
- 1 (one)
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getSelectedState
public long getSelectedState(int selection) Gets the state, as-is. The value for selection is ignored.- Overrides:
getSelectedStatein classEnhancedRandom- Parameters:
selection- ignored- Returns:
- the value of the state
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setSelectedState
public void setSelectedState(int selection, long value) Sets the state tovalue, as-is. If this would cause the state to be 0, it instead sets the state to 0x9E3779B97F4A7C15L.- Overrides:
setSelectedStatein classEnhancedRandom- Parameters:
selection- ignoredvalue- the exact value to use for the state, if valid
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setSeed
public void setSeed(long seed) This is the same assetState(long).- Specified by:
setSeedin classEnhancedRandom- Parameters:
seed- the initial seed; may be any long
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getState
public long getState() -
setState
public void setState(long state) Sets the state completely to the given four state variables.- Overrides:
setStatein classEnhancedRandom- Parameters:
state- the first state; can be any long
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nextLong
public long nextLong()Description copied from class:EnhancedRandomReturns the next pseudorandom, uniformly distributedlongvalue from this random number generator's sequence. The general contract ofnextLongis that onelongvalue is pseudorandomly generated and returned.
The only methods that need to be implemented by this interface are this andEnhancedRandom.copy(), though other methods can be implemented as appropriate for generators that, for instance, natively produce ints rather than longs.- Specified by:
nextLongin interfaceRandomGenerator- Specified by:
nextLongin classEnhancedRandom- Returns:
- the next pseudorandom, uniformly distributed
longvalue from this random number generator's sequence
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next
public int next(int bits) Description copied from class:EnhancedRandomGenerates the next pseudorandom number with a specific maximum size in bits (not a max number). If you want to get a random number in a range, you should usually useEnhancedRandom.nextInt(int)instead. For some specific cases, this method is more efficient and less biased thanEnhancedRandom.nextInt(int). Forbitsvalues between 1 and 30, this should be similar in effect tonextInt(1 << bits); though it won't typically produce the same values, they will have the correct range. Ifbitsis 31, this can return any non-negativeint; note thatnextInt(1 << 31)won't behave this way because1 << 31is negative. Ifbitsis 32 (or 0), this can return anyint.The general contract of
nextis that it returns anintvalue and if the argumentbitsis between1and32(inclusive), then that many low-order bits of the returned value will be (approximately) independently chosen bit values, each of which is (approximately) equally likely to be0or1.Note that you can give this values for
bitsthat are outside its expected range of 1 to 32, but the value used, as long as bits is positive, will effectively bebits % 32. As stated before, a value of 0 for bits is the same as a value of 32.- Overrides:
nextin classEnhancedRandom- Parameters:
bits- the amount of random bits to request, from 1 to 32- Returns:
- the next pseudorandom value from this random number generator's sequence
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previousLong
public long previousLong()Description copied from class:EnhancedRandomOptional; moves the state to its previous value and returns the previous long that would have been produced byEnhancedRandom.nextLong(). This can be equivalent to callingEnhancedRandom.skip(long)with -1L, but not always; many generators can't efficiently skip long distances, but can step back by one value.
Generators that natively generateintresults typically producelongvalues by generating an int for the high 32 bits and an int for the low 32 bits. When producing the previous long, the order the high and low bits are generated, such as byEnhancedRandom.previousInt(), should be reversed. Generators that natively producelongvalues usually don't need to implementEnhancedRandom.previousInt(), but those that produceintusually should implement it, and may optionally call previousInt() twice in this method.
If you know how to implement the reverse of a particular random number generator, it is recommended you do so here, rather than rely on skip(). This isn't always easy, but should always be possible for any decent PRNG (some historical PRNGs, such as the Middle-Square PRNG, cannot be reversed at all). If a generator cannot be reversed because multiple initial states can transition to the same subsequent state, it is known to have statistical problems that are not necessarily present in a generator that matches one initial state to one subsequent state.
The public implementation callsEnhancedRandom.skip(long)with -1L, and if skip() has not been implemented differently, then it will throw an UnsupportedOperationException.- Overrides:
previousLongin classEnhancedRandom- Returns:
- the previous number this would have produced with
EnhancedRandom.nextLong()
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nextGaussian
public double nextGaussian()Description copied from class:EnhancedRandomReturns the next pseudorandom, Gaussian ("normally") distributeddoublevalue with mean0.0and standard deviation1.0from this random number generator's sequence.The general contract of
nextGaussianis that onedoublevalue, chosen from (approximately) the usual normal distribution with mean0.0and standard deviation1.0, is pseudorandomly generated and returned.This does not use a rough approximation, which is a departure from earlier versions; instead, it uses the Ziggurat method, which produces high-quality variables very quickly. Like earlier versions that used probit() or a bit-counting approximation, this requests exactly one long from the generator's sequence (using
EnhancedRandom.nextLong()). This makes it different from code like java.util.Random's nextGaussian() method, which can (rarely) fetch a higher number of random doubles.The implementation here was ported from code by Olaf Berstein, based on a paper by Jorgen A. Doornik and some steps from a paper by George Marsaglia.
Distributorhas more information, for the curious.- Specified by:
nextGaussianin interfaceRandomGenerator- Overrides:
nextGaussianin classEnhancedRandom- Returns:
- the next pseudorandom, Gaussian ("normally") distributed
doublevalue with mean0.0and standard deviation1.0from this random number generator's sequence
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nextGaussianFloat
public float nextGaussianFloat()Description copied from class:EnhancedRandomReturns the next pseudorandom, Gaussian ("normally") distributedfloatvalue with mean0.0and standard deviation1.0from this random number generator's sequence.The general contract of
nextGaussianFloatis that onefloatvalue, chosen from (approximately) the usual normal distribution with mean0.0and standard deviation1.0, is pseudorandomly generated and returned.This uses
RoughMath.normalRough(long), which actually appears to approximate the normal distribution better thanDistributor.normalF(long), though not quite as well asDistributor.normal(long)(which is used byEnhancedRandom.nextGaussian()). Like nextGaussian(), this requests exactly one long from the generator's sequence (usingEnhancedRandom.nextLong()). This makes it different from code like java.util.Random's nextGaussian() method, which can (rarely) fetch an arbitrarily higher number of random doubles.The implementation here was ported from code by Marc B. Reynolds and modified to only require one call to
EnhancedRandom.nextLong().- Overrides:
nextGaussianFloatin classEnhancedRandom- Returns:
- the next pseudorandom, Gaussian ("normally") distributed
floatvalue with mean0.0and standard deviation1.0from this random number generator's sequence
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copy
Description copied from class:EnhancedRandomCreates a new EnhancedRandom with identical states to this one, so if the same EnhancedRandom methods are called on this object and its copy (in the same order), the same outputs will be produced. This is not guaranteed to copy the inherited state of any parent class, so if you call methods that are only implemented by a superclass (likeRandom) and not this one, the results may differ.- Specified by:
copyin classEnhancedRandom- Returns:
- a deep copy of this EnhancedRandom.
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equals
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toString
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