Class StridingFloatIterator

java.lang.Object
com.github.tommyettinger.ds.support.util.StridingFloatIterator
All Implemented Interfaces:
FloatIterator, Iterator<Float>

public class StridingFloatIterator extends Object implements FloatIterator
Wraps a FloatIterator so that it starts at an offset, skipping that many items, then returning items that match a given stride, such as every other item, or every tenth item. If the offset is 0, this will try to return the first item and then any items matching the stride, so if the stride is 2, it will return the first item, skip one item, return the item after that, skip, return, skip, return, etc. This has undefined behavior if any items the FloatIterator could return are modified during iteration.
You can change the iterator, offset, and stride at once using set(FloatIterator, int, int), and can also just change the iterator with set(FloatIterator).
  • Field Details

    • iterator

      public FloatIterator iterator
    • offset

      protected int offset
    • stride

      protected int stride
    • index

      protected int index
    • end

      protected boolean end
    • available

      protected boolean available
    • next

      protected float next
  • Constructor Details

    • StridingFloatIterator

      public StridingFloatIterator()
    • StridingFloatIterator

      public StridingFloatIterator(FloatIterator iterator, int offset, int stride)
  • Method Details

    • set

      public void set(FloatIterator iterator, int offset, int stride)
    • set

      public void set(FloatIterator iterator)
    • hasNext

      public boolean hasNext()
      Specified by:
      hasNext in interface Iterator<Float>
    • nextFloat

      public float nextFloat()
      Description copied from interface: FloatIterator
      Returns the next float element in the iteration.
      Specified by:
      nextFloat in interface FloatIterator
      Returns:
      the next float element in the iteration
    • remove

      public void remove()
      NOTE: this does not change the stride or offset, so the same sequence of values will be returned regardless of if some elements are removed with this method.
      Specified by:
      remove in interface Iterator<Float>