All Classes and Interfaces
Class
Description
An
Usage:
AnimatedSprite holds an Animation and sets the Texture of its super type Sprite to the correct one according to the information in the Animation.Usage:
an AssetManager that loads assets from annotated fields and methods using reflection
Provides information about assets that fields or methods represent.
Appends its
Appender.appendices to a CharSequence.pools arrays by their size
stores a map of
ArrayPools (usually ReflectionArrayPool) for convenient static accessarray utility methods
array utility methods
Taken from Aurelien Ribon's Physics Body Editor
Convex decomposition algorithm created by Mark Bayazit more information about this algorithm
Convex decomposition algorithm created by Mark Bayazit more information about this algorithm
A basic rip-off of
BiFunction from Java 8.Interpolates the
endIndex of a subSequence of a CharSequence by CharSequenceInterpolator.time and CharSequenceInterpolator.charsPerSecond.a group that aligns its children in a circle
Use this if you only want to override some of
CircularGroup.Modifier's methods.Manages
Cutscenesan
IntMap and ObjectIntMap holding each others contents in reverse for fast retrieval of both keys and valuesTwo
ObjectMaps holding each other's contents in reverse for fast retrieval of both keys and values.an
EventListener that notifies an array of other EventListenersbase class for file choosers
called by a
ListFileChooserpools arrays by their size
A basic rip-off of
Function from Java 8.Provides some useful methods for geometric calculations.
geometric calculation utility methods
pools arrays by their size
useful methods regarding
Interpolationsrepresents a puzzle and manages
Piecesa piece on a
JigsawPuzzleEnforces the final keyword at runtime.
A
TextField showing the ListFileChooser.pathField of the currently browsed folder with ListFileChooser.backButton and ListFileChooser.parentButton buttons.defines styles for the widgets of a
ListFileChooserprovides useful methods for dealing with maps
MathUtils libGDX backend
math utility methods
Base class for multiplexers that forward e.g.
provides noise algorithms
Drawable for a
PolygonRegion.Flexible popup system for things like tooltips, context menus and menu bars.
adds the popup to the
Event's Stage in Popup.AddToStageBehavior.show(Event, Popup) if it is on no or another Stagewhat to do in the Popup methods
Does nothing.
a Multiplexer for Behaviors
fades in/out in
Popup.FadeBehavior.show(Event, Popup)/Popup.FadeBehavior.hide(Event, Popup) using AlphaActionsThe behavior of a menu such as a menu bar or context menu.
sets the position of the popup in
Popup.PositionBehavior.show(Event, Popup)offsets the position by aligning it using the popup's size
position aligned relative to
targetThe position of the event if it is an
InputEvent.offsets the popup by a certain amount
the position of a pointer
determines and applies a position
a Multiplexer for Positions
a preset position
The Behavior of a classic tooltip.
provides
Popup.TooltipBehavior.TooltipPositionBehavior.followPointershows and hides the popup by settings its visibility
an ArrayPool that creates new arrays using reflection
provides useful methods for scene2d
Lets a
ScrollPane snap to certain slots.a Slot determined by an
AlignIndicates the position of the
snapped slot.An actor with a slot added to its listeners can be snapped to.
Fired when the ScrollPane snaps into or out of a slot.
whether the slot was snapped into or out of
a Slot determined by
Valuesutility methods for operations on Strings
Animates the tiles in a
To define an animation in the map editor, put an animation property in its properties.
tile map layer by replacing them with animated tiles.To define an animation in the map editor, put an animation property in its properties.
A
XmlWriter with additional tmx(..) methods.the encoding of
layer dataA
FileChooser that uses a Tree.defines styles for the widgets of a
TreeFileChooserA Typewriter writing a
Uses a
CharSequence.Uses a
CharSequenceInterpolator and Appender, so Interpolations and custom cursors can be used.Provides useful methods for
com.badlogic.gdx.scenes.scene2d.ui.