Class Popup.PositionBehavior.AlignPosition
java.lang.Object
net.dermetfan.gdx.scenes.scene2d.ui.Popup.PositionBehavior.AlignPosition
- All Implemented Interfaces:
Popup.PositionBehavior.Position
- Enclosing class:
- Popup.PositionBehavior
public static class Popup.PositionBehavior.AlignPosition extends java.lang.Object implements Popup.PositionBehavior.Position
position aligned relative to
target-
Constructor Summary
Constructors Constructor Description AlignPosition(int targetAlign, int align) -
Method Summary
Modifier and Type Method Description voidapply(com.badlogic.gdx.scenes.scene2d.Event event, com.badlogic.gdx.scenes.scene2d.Actor popup)intgetAlign()intgetTargetAlign()voidsetAlign(int align)voidsetTargetAlign(int targetAlign)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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AlignPosition
public AlignPosition(int targetAlign, int align)- Parameters:
align- thealign
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Method Details
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apply
public void apply(com.badlogic.gdx.scenes.scene2d.Event event, com.badlogic.gdx.scenes.scene2d.Actor popup)- Specified by:
applyin interfacePopup.PositionBehavior.Position- Parameters:
event- the eventpopup- the popup which position to set
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getAlign
public int getAlign()- Returns:
- the
align
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setAlign
public void setAlign(int align)- Parameters:
align- thealignto set
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getTargetAlign
public int getTargetAlign()- Returns:
- the
targetAlign
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setTargetAlign
public void setTargetAlign(int targetAlign)- Parameters:
targetAlign- thetargetAlignto set
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